|
Mapping the Deep Sea
One of the critical elements of underwater
exploration and research is reliable surveying technology. It's not just
enough use film and video to record what's on the sea floor; for the
data to
be useful to scientists, every feature has to be plotted precisely in
relation to all the others. Only when this is done, and the researchers
have developed a comprehensive site plan that includes all the various
elements (both man-made and biological), can the project team really
begin to understand each shipwreck. As one of the Deep Wrecks Project
archaeologists put it, "without good mapping, all you've got is a lot of
pretty pictures."
Mapping features on the ocean floor is a complex
process that involves sophisticated technology at all levels
(see diagram below). Just as it's only
been in the last two or three decades
that remotely-operated vehicles (ROVs) have
been created that can extend humans' reach into the depths, similarly
the technology to precisely map sites in the deep ocean have come into
being. The two sets of technologies are completely intertwined, with
advances in each spurring parallel achievements in the other.

Deep-sea surveying projects often begin by placing
transponders around the wreck site. These transponders send a series of
signals that, when timed and processed through a computer, allow for
very precise recording of features on the site. Placing and removing the
transponders is very time-consuming, however, so an alternative method
called Ultra-Short Baseline (USBL) positioning has been
developed. The USBL system uses a single
sound array mounted on the research vessel
to receive and interpret sound waves sent by the
ROV on the sea floor. The great advantage of
the USBL system is that it requires only a single transducer/hydrophone,
and allows precise mapping as soon as the ROV reaches the target area on
the bottom. Although USBL receivers are subject to a loss of accuracy
due to noise in the underwater environment, this can be offset by the
use of directional hydrophones that will only register sounds coming in
from a narrow, preset direction (i.e., from the target area). Some UBSL
systems have shown good accuracy at depths of up to 6,000m (19,680
feet). The accuracy of different plotting systems
is often
expressed as a percentage of the depth to the sea floor. As depths
increase, the range of possible error increases and the accuracy of the
position decreases. On the current Deep Wrecks Project, the USBL system
being used has a theoretical accuracy of one-half of one percent (0.5%,
or 0.005). This advertised accuracy has been borne out so far through
the first three wrecks visited -- Virginia,
Halo and
Gulfpenn. So what does 0.5% accuracy actually mean, in practical
terms? If a wreck at 1,000m (3,280 feet) depth is being surveyed, the recorded position of the wreck should be within
5
meters (0.5% of 1,000m) of its true position, or about 16 feet. While this
is not as precise as the routine plotting used for archaeological sites
on land, it is sufficiently precise to allow future researchers to
locate the wreck again easily and to do meaningful analyses of the
features recorded.
|